Except in monopolies, firms must compete with rivals to win the favor of potential customers. Firms can outdo others by being cheaper, better and/or different, but none of these competitive advantages will be enduringly sustainable, as challengers will strive to catch up.
This process of continuous competition drives industry evolution and can feel like rushing up the down escalator – running to stand still – as firms must constantly improve the value they offer, just to stay in the race.
The Competition Tornado illustrates the stormy dynamics powering the evolution of most industries. The model suggests that competitive advantage starts when a firm is the first to introduce a new product or service to the market, but that subsequent competitive advantages are found by getting closer and closer to the customer and fulfilling their specific needs. In other words, early industry evolution is prompted by product innovation (typically technology-driven), while later stage evolution is spurred by value innovation (typically customer-centric).
While customers might initially be excited about new value proposition features, these are soon taken for granted and incorporated into what customers normally expect, triggering firms to explore the next level of unmet needs. For firms the challenge of moving to a next phase of evolution is not only that they must better understand customer value perceptions, but also that the underlying business model and organizational system will probably need to change. Note that at any moment a disruptive product innovation can reboot industry evolution, letting it start all over again from product availability.
In the model there are five generic levels of value creation at which the competitive game can be played. Their order is not always the same in each industry, and in some cases extra levels are possible (hence the “?” that has been added). The five levels are: